Enemy Explosion VFX in Unity!This is going to be another exciting topic to discuss today — VFX (Visual Effects)! It is going to be similar to how we created PowerUp…May 14, 2021May 14, 2021
Player’s Lives UI + Game Over & Restart in Unity!Today, I will show you how to set up Player’s lives UI. We will have a total of 3 lives when we are starting the game, then lose one at a…May 12, 2021May 12, 2021
Creating Score system with UI in Unity!Today, let’s talk about the basics of UI system in Unity. UI is very intuitive and easy to use in Unity once you understand the basics of…May 11, 2021May 11, 2021
Optimization with Switch Statement & Random Spawning using Array in Unity!Today, I want to go over two topics:May 10, 2021May 10, 2021
Creating Modular PowerUp in Unity!We now have PowerUp for Triple Laer Shot. That’s great, but what if we want to add more diverse types of PowerUps such as increasing Speed…May 9, 2021May 9, 2021
Power Up System in Unity — Part 1The game is looking amazing so far. It’s time to create some cool features — ‘Power Up system’ is one of the most important core features…May 7, 2021May 7, 2021
Quality matters— From Prototype to Unity Assets!In previous articles, we basically covered most of the core mechanics of StarShooter 2D Game. But, we really have cubes and capsules, don’t…May 6, 2021May 6, 2021
Spawn Manager with Coroutine in Unity!In the previous article, we went over how to respawn an enemy when arrives at the bottom of the screen. But, what happens if this enemy was…May 4, 2021May 4, 2021
Player Lives and Damaging Systems in Unity!In my previous article, we went over OnTriggerEnter() that will destroy the player and enemy when collided. To make this game more…May 3, 2021May 3, 2021